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not so easy to guess in Cursed Mountain Port with Nintendo WII, because this is a classic Survival-Horror, which seems to have no place on the most family of all family consoles. However, those who took up development thought differently and decided to take a chance. They even found a publisher who helped to release such a dubious project … But, alas, the rate did not play – the horror fell on sale. It was then the “damned mountain” and transferred to PC. What is it – a desperate attempt to throw crafts on the staff in the hope that the connoisseurs of the genre will be bought? Or they can really offer us something worthwhile?
Horror for the whole family?
Surprises begin with the beginning of history. Even before the release, when we read in the news and the preview that the plot would be confused and interesting, we nevertheless looked at Cursed Mountain Konging. Say, among the endless Arcad about Mario Scenario, maybe it will look worthy, but here on the staff will immediately fade. Are we right? Only partly. Of course, next to the story from the series Silent Hill, which you will not understand the first time, CM It looks pale, but there is intrigue here.
So, our main character named Eric Simmons is trying to find the missing brother, climbing Frank. He, on behalf of a certain wealth, went to Mount Chomolonzo in Tibet to find a mysterious artifact, and disappeared there without a trace. Yes, such a tie is not original, but, unlike hundreds of other horror stories, it is very difficult to predict how it will end. Books and films similar stories about mysticism, Buddhism and Tibet have already dragged by order, and interactive entertainment – have not yet had time. Therefore, you are looking forward to what will happen next, you are in a hurry to quickly overcome the minutes between the screensavers and dialogs. And just with these minutes, some problems are associated.
In general, such projects are rarely able to boast of a fascinating action – solve the riddles, look for the keys to the doors and from the monsters save. There is no puzzle in the “damned grief”, only running around and fights with ghosts. Moreover, this is clearly not the case when fighting with enemies is interesting. For example, in Alone in the Dark (2008) we were allowed to pamper with objects in the inventory, collecting weapons from them. And it was exciting to swing with axes with axes thanks to the original control. But what in CM? We have a super lane -gun with two simple types of attacks. The first is hand -to -hand. There is nothing special here – there is only one blow, without any combinations. The second mode is somewhat more entertaining. At the beginning of the story, our ward finds a magical nozzle for an ice ax, which allows … shoot. Here’s how it works: clamp the right mouse button-Eric is aimed, click with the left button-magic lights fly out of a miracle tool. Two or three exact hits-and the enemy no longer pose a danger. It is not at all difficult to cope with the enemy, and the following serious drawback follows from this – it is not scary to play.
Unbearable score
How to scare the viewer so that he is from horror for freezing to a chair? We create the effect of presence, pump the atmosphere, and then, in fact, we frighten. And here is the “damned mountain” falls on all points.
Firstly, the effect of presence was lost during porting with WII. There, waving the controller made it possible to feel in the skin of Simmons – with his hands we frantically aimed at monsters, painted magic signs on statues, climbed the stairs. And on a PC of this, of course, you can’t transfer. In addition, the type of third person exacerbates the situation – with it to identify himself with the hero is much more difficult.
Secondly, to the world CM manages to plunge far from always. No, the levels are drawn quite atmospheric and tastefully-invisible hands stretch from the walls of the mysterious caves to the hero, flags rustles ominously on the square in the ghost city, even the sunset in these mountains does not inspire hopes … But here is the graphics that is not at all an advanced one at all,Supplies. Nevertheless, those who say that a good picture in virtual horrors does not matter, will be cunning. How many we were afraid in the version of Resident Evil 4 for the staff, where a bad port ruined the game of light and shadow, turned the action into unimaginable colorful porridge? That’s why you are unlikely to get scared here-poor graphics will not allow.
Finally, thirdly, the authors failed to make battles with enemies really creepy. Local aggressive ghosts are unhurried, poor in health, in addition, the authors constantly warn us about their appearance in a short roller. You are not afraid of such ghosts, because you know that you can easily run away from them and shoot with magic lights. Here, developers could tightly limit the number of “ammunition”, in order to tickle the nerves, make a panic look for charges for an ice ax. But no, we always have plenty of energy, and and useful sticks that restore health, too, too. Why then be afraid?
Cursed Mountain It is unprecedented. If you were very fascinated by the story of the missing climber, then you will master simple levels and primitive battles quickly and easily, like a background. However, the litter -of -the -clean game process and the lack of an atmosphere of fear do not allow to put the “damned grief” at least “commendable”. Alas.
Pros: good plot;The monotony does not bother too much;Some levels look very pretty.
Cons: outdated graphics prevents the atmosphere;Actually monotony;Swearing Cursed Mountain manages to do bad.